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  1. The Name Game: Display Names and the Law Of Unintended Consequences

    However, as I've said previously, if everything is supposed to really be done via UUID, and not names, it shouldn't matter. One topic that almost certainly won't be discussed at SLCC (which began yesterday) is the result of all that messing about...

  2. Second Life Tinfoil Hat Theory, Part 4: Who Do You Want to be Today?

    This of course seemed strange, since all scripted back end code for SL supposedly does not rely upon your name to work -- it relies upon your UUID (unique user ID), which is a long series of numbers and letters, like this: 5285e200-e1aa-11df-85ca...