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Design Psychology

  1. Sex, Money, Fame & Glamour in Second Life

    Of Fashion and Sociology: The Psychology of Second Life Where SL differs from other platforms and games (I don't think of SL as a game, which is a long-standing philosophical debate that has been covered innumerable times, even within LL itself) is...

  2. Virtuatecture in Second Life: What Makes a House a House?

    That has to do with the psychology of both houses and that of virtual worlds. They are recognizable instantly for what they are, because people are trying to create the psychology of "house," even with the ability to live in anything equally well.